![]() ![]() I CAN'T WAIT TO SHARE FREE DLCs WITH YOU ALL. THANK YOU FOR PARTICIPATING, AND THANK YOU FOR ALL YOUR SUPPORT WITH THE LAUNCH OF THE GAME. In spirit of Halloween, DARQ is 25% off for the next 24h hours.ĮDIT: I'M OUT FOR NOW, BUT I'LL GET BACK TO YOU ALL LATER TODAY / TOMORROW IF YOU POST MORE QUESTIONS. If you like low-key puzzle games, with a dark Tim Burton. If you've never heard of DARQ, check out the trailer on Steam or GOG. DARQ: Complete Edition has been reviewed by 22 critics and currently has a Strong rating. What's after DARQ? Will I make more games? What will they be? You can ask me anything about that. They will be made available for free - you can ask me why. Not long ago I announced the release of at least two DLC's. If you have any sound related questions, be sure to tag him in the post and he'll get back to you asap (he's here live, participating in the AMA).ĭARQ DLC's. All sounds (except music) was made by Bjorn Jacobsen ( u/CujoSound), the sound designer who previously worked on Cyberpunk 2077. While most of the game was developed by me (about 95% of modeling and animation, all texturing and all coding), I decided to outsource sound design completely. Feel free to ask about that.ĭARQ Sound Design. ![]() While I have nothing against publishers, I felt it was not the right move for DARQ and I'm happy I decided to go my own way. After long discussions / negotiations, I ended up rejecting all offers presented to me (over a dozen at this point). When DARQ became one of the most upvoted titles on Steam Greenlight (back in the day when it was still around), a lot of publishers showed interest in the game. I think I answered most of the questions you might have in my medium post, but if you want to ask about why I rejected Epic Exclusivity deal or anything else regarding that, feel free.Īvoiding Publishing Deals. The launch of the game came along with quite a bit of controversy regarding this topic. in A Fishermans Tale, the mind-bending VR puzzle adventure game in which being turned upside. I learned coding, texturing, modeling, animation, game design from scratch while working on this game.Įpic Store Exclusivity. If you're looking to get into game development, I can answer questions about how I got started. Now looking back, it's been a hell of a journey and I'm glad I did it. The dream quickly turns into a nightmare and all attempts to wake up end in failure. Summary: DARQ tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. More 100+ hour weeks than I'd like to admit. Generally favorable reviews based on 56 Ratings. Making this game took a lot of hard work and struggle. It's my first project and I started it back in the late 2015 knowing absolutely nothing about making games. Wandering through one surreal and sinister environment after another, Lloyd struggles to take control of his dreams and escape back into the waking world before the menacing creatures that lurk in. DARQ launched on August 15th and was profitable within first couple of days. DARQ is a 2019 indie horror puzzle game about a boy called Lloyd who becomes aware that he's dreaming, but now he can't wake up. I'm the developer of DARQ - a spooky puzzle / adventure game set in a lucid dream. ![]()
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